Kinetica C# API  Version 7.0.19.0
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GetVectortile.cs
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1 /*
2  * This file was autogenerated by the Kinetica schema processor.
3  *
4  * DO NOT EDIT DIRECTLY.
5  */
6 
7 using System.Collections.Generic;
8 
9 
10 
11 namespace kinetica
12 {
19  public class GetVectortileRequest : KineticaData
20  {
21  public IList<string> table_names { get; set; } = new List<string>();
22  public IList<string> column_names { get; set; } = new List<string>();
23  public IDictionary<string, IList<string>> layers { get; set; } = new Dictionary<string, IList<string>>();
24  public int tile_x { get; set; }
25  public int tile_y { get; set; }
26  public int zoom { get; set; }
27  public IDictionary<string, string> options { get; set; } = new Dictionary<string, string>();
28 
29 
32  public GetVectortileRequest() { }
33 
45  public GetVectortileRequest( IList<string> table_names,
46  IList<string> column_names,
47  IDictionary<string, IList<string>> layers,
48  int tile_x,
49  int tile_y,
50  int zoom,
51  IDictionary<string, string> options = null)
52  {
53  this.table_names = table_names ?? new List<string>();
54  this.column_names = column_names ?? new List<string>();
55  this.layers = layers ?? new Dictionary<string, IList<string>>();
56  this.tile_x = tile_x;
57  this.tile_y = tile_y;
58  this.zoom = zoom;
59  this.options = options ?? new Dictionary<string, string>();
60  } // end constructor
61 
62  } // end class GetVectortileRequest
64 
65 
66 
71  public class GetVectortileResponse : KineticaData
72  {
73  public string encoded_data { get; set; }
74  public IDictionary<string, string> info { get; set; } = new Dictionary<string, string>();
75 
76  } // end class GetVectortileResponse
78 
79 
80 
81 
82 
83 } // end namespace kinetica