GPUdb C++ API
Version 7.2.3.0
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A set of parameters for GPUdb::createResourceGroup. More...
#include <gpudb/protocol/create_resource_group.h>
Public Member Functions | |
CreateResourceGroupRequest () | |
Constructs a CreateResourceGroupRequest object with default parameters. More... | |
CreateResourceGroupRequest (const std::string &name_, const std::map< std::string, std::map< std::string, std::string > > &tierAttributes_, const std::string &ranking_, const std::string &adjoiningResourceGroup_, const std::map< std::string, std::string > &options_) | |
Constructs a CreateResourceGroupRequest object with the specified parameters. More... | |
Public Attributes | |
std::string | name |
Name of the group to be created. More... | |
std::map< std::string, std::map< std::string, std::string > > | tierAttributes |
Optional map containing tier names and their respective attribute group limits. More... | |
std::string | ranking |
Indicates the relative ranking among existing resource groups where this new resource group will be placed. More... | |
std::string | adjoiningResourceGroup |
If ranking is before or after, this field indicates the resource group before or after which the current group will be placed; otherwise, leave blank. More... | |
std::map< std::string, std::string > | options |
Optional parameters. More... | |
A set of parameters for GPUdb::createResourceGroup.
Creates a new resource group to facilitate resource management.
Definition at line 18 of file create_resource_group.h.
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inline |
Constructs a CreateResourceGroupRequest object with default parameters.
Definition at line 24 of file create_resource_group.h.
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inline |
Constructs a CreateResourceGroupRequest object with the specified parameters.
[in] | name_ | Name of the group to be created. Must contain only letters, digits, and underscores, and cannot begin with a digit. Must not match existing resource group name. |
[in] | tierAttributes_ | Optional map containing tier names and their respective attribute group limits. The only valid attribute limit that can be set is max_memory (in bytes) for the VRAM & RAM tiers. For instance, to set max VRAM capacity to 1GB per rank per GPU and max RAM capacity to 10GB per rank, use: {'VRAM':{'max_memory':'1000000000'}, 'RAM':{'max_memory':'10000000000'}}.
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[in] | ranking_ | Indicates the relative ranking among existing resource groups where this new resource group will be placed. Supported values:
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[in] | adjoiningResourceGroup_ | If ranking_ is before or after, this field indicates the resource group before or after which the current group will be placed; otherwise, leave blank. The default value is ''. |
[in] | options_ | Optional parameters.
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Definition at line 131 of file create_resource_group.h.
std::string gpudb::CreateResourceGroupRequest::adjoiningResourceGroup |
If ranking is before or after, this field indicates the resource group before or after which the current group will be placed; otherwise, leave blank.
The default value is ''.
Definition at line 196 of file create_resource_group.h.
std::string gpudb::CreateResourceGroupRequest::name |
Name of the group to be created.
Must contain only letters, digits, and underscores, and cannot begin with a digit. Must not match existing resource group name.
Definition at line 145 of file create_resource_group.h.
std::map<std::string, std::string> gpudb::CreateResourceGroupRequest::options |
Optional parameters.
The default value is an empty map.
Definition at line 222 of file create_resource_group.h.
std::string gpudb::CreateResourceGroupRequest::ranking |
Indicates the relative ranking among existing resource groups where this new resource group will be placed.
Supported values:
Definition at line 188 of file create_resource_group.h.
std::map<std::string, std::map<std::string, std::string> > gpudb::CreateResourceGroupRequest::tierAttributes |
Optional map containing tier names and their respective attribute group limits.
The only valid attribute limit that can be set is max_memory (in bytes) for the VRAM & RAM tiers.
For instance, to set max VRAM capacity to 1GB per rank per GPU and max RAM capacity to 10GB per rank, use: {'VRAM':{'max_memory':'1000000000'}, 'RAM':{'max_memory':'10000000000'}}.
The default value is an empty map.
Definition at line 165 of file create_resource_group.h.