Kinetica C# API
Version 7.2.3.0
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A set of parameters for Kinetica.createEnvironment. More...
Public Member Functions | |
CreateEnvironmentRequest () | |
Constructs a CreateEnvironmentRequest object with default parameters. More... | |
CreateEnvironmentRequest (string environment_name, IDictionary< string, string > options=null) | |
Constructs a CreateEnvironmentRequest object with the specified parameters. More... | |
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KineticaData (KineticaType type) | |
Constructor from Kinetica Type More... | |
KineticaData (System.Type type=null) | |
Default constructor, with optional System.Type More... | |
object | Get (int fieldPos) |
Retrieve a specific property from this object More... | |
void | Put (int fieldPos, object fieldValue) |
Write a specific property to this object More... | |
Properties | |
string | environment_name [get, set] |
Name of the environment to be created. More... | |
IDictionary< string, string > | options = new Dictionary<string, string>() [get, set] |
Optional parameters. More... | |
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Schema | Schema [get] |
Avro Schema for this class More... | |
Additional Inherited Members | |
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static ? RecordSchema | SchemaFromType (System.Type t, KineticaType? ktype=null) |
Create an Avro Schema from a System.Type and a KineticaType. More... | |
A set of parameters for Kinetica.createEnvironment.
Creates a new environment which can be used by user-defined functions (UDF).
Definition at line 17 of file CreateEnvironment.cs.
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inline |
Constructs a CreateEnvironmentRequest object with default parameters.
Definition at line 29 of file CreateEnvironment.cs.
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inline |
Constructs a CreateEnvironmentRequest object with the specified parameters.
environment_name | Name of the environment to be created. |
options | Optional parameters. The default value is an empty Dictionary. |
Definition at line 38 of file CreateEnvironment.cs.
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getset |
Name of the environment to be created.
Definition at line 20 of file CreateEnvironment.cs.
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getset |
Optional parameters.
The default value is an empty Dictionary.
Definition at line 25 of file CreateEnvironment.cs.