Kinetica C# API
Version 7.2.3.0
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A set of parameters for Kinetica.createResourceGroup. More...
Classes | |
struct | Options |
A set of string constants for the parameter options. More... | |
struct | Ranking |
A set of string constants for the parameter ranking. More... | |
struct | TierAttributes |
A set of string constants for the parameter tier_attributes. More... | |
Public Member Functions | |
CreateResourceGroupRequest () | |
Constructs a CreateResourceGroupRequest object with default parameters. More... | |
CreateResourceGroupRequest (string name, IDictionary< string, IDictionary< string, string >> tier_attributes, string ranking, string adjoining_resource_group=null, IDictionary< string, string > options=null) | |
Constructs a CreateResourceGroupRequest object with the specified parameters. More... | |
CreateResourceGroupRequest () | |
Constructs a CreateResourceGroupRequest object with default parameters. More... | |
CreateResourceGroupRequest (string name, IDictionary< string, IDictionary< string, string >> tier_attributes, string ranking, string adjoining_resource_group=null, IDictionary< string, string > options=null) | |
Constructs a CreateResourceGroupRequest object with the specified parameters. More... | |
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KineticaData (KineticaType type) | |
Constructor from Kinetica Type More... | |
KineticaData (System.Type type=null) | |
Default constructor, with optional System.Type More... | |
object | Get (int fieldPos) |
Retrieve a specific property from this object More... | |
void | Put (int fieldPos, object fieldValue) |
Write a specific property to this object More... | |
KineticaData (KineticaType type) | |
Constructor from Kinetica Type More... | |
KineticaData (System.Type type=null) | |
Default constructor, with optional System.Type More... | |
object | Get (int fieldPos) |
Retrieve a specific property from this object More... | |
void | Put (int fieldPos, object fieldValue) |
Write a specific property to this object More... | |
Properties | |
string | name [get, set] |
Name of the group to be created. More... | |
IDictionary< string, IDictionary< string, string > > | tier_attributes = new Dictionary<string, IDictionary<string, string>>() [get, set] |
Optional map containing tier names and their respective attribute group limits. More... | |
string | ranking [get, set] |
Indicates the relative ranking among existing resource groups where this new resource group will be placed. More... | |
string | adjoining_resource_group = "" [get, set] |
If ranking is BEFORE or AFTER, this field indicates the resource group before or after which the current group will be placed; otherwise, leave blank. More... | |
IDictionary< string, string > | options = new Dictionary<string, string>() [get, set] |
Optional parameters. More... | |
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Schema | Schema [get] |
Avro Schema for this class More... | |
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Schema | Schema [get] |
Additional Inherited Members | |
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static ? RecordSchema | SchemaFromType (System.Type t, KineticaType? ktype=null) |
Create an Avro Schema from a System.Type and a KineticaType. More... | |
static ? RecordSchema | SchemaFromType (System.Type t, KineticaType? ktype=null) |
Create an Avro Schema from a System.Type and a KineticaType. More... | |
A set of parameters for Kinetica.createResourceGroup.
Creates a new resource group to facilitate resource management.
Definition at line 16 of file CreateResourceGroup.cs.
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inline |
Constructs a CreateResourceGroupRequest object with default parameters.
Definition at line 189 of file CreateResourceGroup.cs.
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inline |
Constructs a CreateResourceGroupRequest object with the specified parameters.
name | Name of the group to be created. Must contain only letters, digits, and underscores, and cannot begin with a digit. Must not match existing resource group name. |
tier_attributes | Optional map containing tier names and their respective attribute group limits. The only valid attribute limit that can be set is max_memory (in bytes) for the VRAM & RAM tiers. For instance, to set max VRAM capacity to 1GB per rank per GPU and max RAM capacity to 10GB per rank, use: {'VRAM':{'max_memory':'1000000000'}, 'RAM':{'max_memory':'10000000000'}}.
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ranking | Indicates the relative ranking among existing resource groups where this new resource group will be placed. Supported values:
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adjoining_resource_group | If ranking is BEFORE or AFTER, this field indicates the resource group before or after which the current group will be placed; otherwise, leave blank. The default value is ''. |
options | Optional parameters.
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Definition at line 283 of file CreateResourceGroup.cs.
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inline |
Constructs a CreateResourceGroupRequest object with default parameters.
Definition at line 189 of file CreateResourceGroup.cs.
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inline |
Constructs a CreateResourceGroupRequest object with the specified parameters.
name | Name of the group to be created. Must contain only letters, digits, and underscores, and cannot begin with a digit. Must not match existing resource group name. |
tier_attributes | Optional map containing tier names and their respective attribute group limits. The only valid attribute limit that can be set is max_memory (in bytes) for the VRAM & RAM tiers. For instance, to set max VRAM capacity to 1GB per rank per GPU and max RAM capacity to 10GB per rank, use: {'VRAM':{'max_memory':'1000000000'}, 'RAM':{'max_memory':'10000000000'}}.
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ranking | Indicates the relative ranking among existing resource groups where this new resource group will be placed. Supported values:
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adjoining_resource_group | If ranking is BEFORE or AFTER, this field indicates the resource group before or after which the current group will be placed; otherwise, leave blank. The default value is ''. |
options | Optional parameters.
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Definition at line 283 of file CreateResourceGroup.cs.
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getset |
If ranking is BEFORE or AFTER, this field indicates the resource group before or after which the current group will be placed; otherwise, leave blank.
The default value is ''.
Definition at line 148 of file CreateResourceGroup.cs.
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getset |
Name of the group to be created.
Must contain only letters, digits, and underscores, and cannot begin with a digit. Must not match existing resource group name.
Definition at line 96 of file CreateResourceGroup.cs.
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getset |
Optional parameters.
The default value is an empty Dictionary.
Definition at line 185 of file CreateResourceGroup.cs.
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getset |
Indicates the relative ranking among existing resource groups where this new resource group will be placed.
Supported values:
Definition at line 140 of file CreateResourceGroup.cs.
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getset |
Optional map containing tier names and their respective attribute group limits.
The default value is an empty Dictionary.
Definition at line 111 of file CreateResourceGroup.cs.