A set of parameters for GPUdb::createResourceGroup. More…
#include <gpudb/protocol/create_resource_group.h>
Public Member Functions | |
| CreateResourceGroupRequest () | |
| Constructs a CreateResourceGroupRequest object with default parameters. | |
| CreateResourceGroupRequest (const std::string &name_, const std::map< std::string, std::map< std::string, std::string > > &tierAttributes_, const std::string &ranking_, const std::string &adjoiningResourceGroup_, const std::map< std::string, std::string > &options_) | |
| Constructs a CreateResourceGroupRequest object with the specified parameters. | |
Public Attributes | |
| std::string | name |
| Name of the group to be created. | |
| std::map< std::string, std::map< std::string, std::string > > | tierAttributes |
| Optional map containing tier names and their respective attribute group limits. | |
| std::string | ranking |
| Indicates the relative ranking among existing resource groups where this new resource group will be placed. | |
| std::string | adjoiningResourceGroup |
| If ranking is before or after, this field indicates the resource group before or after which the current group will be placed; otherwise, leave blank. | |
| std::map< std::string, std::string > | options |
| Optional parameters. | |
Detailed Description
A set of parameters for GPUdb::createResourceGroup.
Creates a new resource group to facilitate resource management.
Definition at line 18 of file create_resource_group.h.
Constructor & Destructor Documentation
◆ CreateResourceGroupRequest() [1/2]
| inline |
Constructs a CreateResourceGroupRequest object with default parameters.
Definition at line 24 of file create_resource_group.h.
◆ CreateResourceGroupRequest() [2/2]
| inline |
Constructs a CreateResourceGroupRequest object with the specified parameters.
| [in] | name_ | Name of the group to be created. Must contain only letters, digits, and underscores, and cannot begin with a digit. Must not match existing resource group name. |
| [in] | tierAttributes_ | Optional map containing tier names and their respective attribute group limits. The only valid attribute limit that can be set is max_memory (in bytes) for the VRAM and RAM tiers. For instance, to set max VRAM capacity to 1GB per rank per GPU and max RAM capacity to 10GB per rank, use: ‘VRAM’:‘max_memory’:‘1000000000’, ‘RAM’:‘max_memory’:‘10000000000’.
|
| [in] | ranking_ | Indicates the relative ranking among existing resource groups where this new resource group will be placed. Supported values:
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| [in] | adjoiningResourceGroup_ | If ranking_ is before or after, this field indicates the resource group before or after which the current group will be placed; otherwise, leave blank. The default value is ”. |
| [in] | options_ | Optional parameters.
|
Definition at line 131 of file create_resource_group.h.
Member Data Documentation
◆ adjoiningResourceGroup
| std::string gpudb::CreateResourceGroupRequest::adjoiningResourceGroup |
If ranking is before or after, this field indicates the resource group before or after which the current group will be placed; otherwise, leave blank.
The default value is ”.
Definition at line 196 of file create_resource_group.h.
◆ name
| std::string gpudb::CreateResourceGroupRequest::name |
Name of the group to be created.
Must contain only letters, digits, and underscores, and cannot begin with a digit. Must not match existing resource group name.
Definition at line 145 of file create_resource_group.h.
◆ options
| std::map<std::string, std::string> gpudb::CreateResourceGroupRequest::options |
Optional parameters.
- create_resource_group_max_cpu_concurrency: Maximum number of simultaneous threads that will be used to execute a request, per rank, for this group. The minimum allowed value is ‘4’.
- create_resource_group_max_data: Maximum amount of data, per rank, in bytes, that can be used by all database objects within this group. Set to -1 to indicate no upper limit. The minimum allowed value is ‘-1’.
- create_resource_group_max_scheduling_priority: Maximum priority of a scheduled task for this group. The minimum allowed value is ‘1’. The maximum allowed value is ‘100’.
- create_resource_group_max_tier_priority: Maximum priority of a tiered object for this group. The minimum allowed value is ‘1’. The maximum allowed value is ‘10’.
The default value is an empty map.
Definition at line 222 of file create_resource_group.h.
◆ ranking
| std::string gpudb::CreateResourceGroupRequest::ranking |
Indicates the relative ranking among existing resource groups where this new resource group will be placed.
Supported values:
- create_resource_group_first: Make this resource group the new first one in the ordering.
- create_resource_group_last: Make this resource group the new last one in the ordering.
- create_resource_group_before: Place this resource group before the one specified by adjoiningResourceGroup in the ordering.
- create_resource_group_after: Place this resource group after the one specified by adjoiningResourceGroup in the ordering.
Definition at line 188 of file create_resource_group.h.
◆ tierAttributes
| std::map<std::string, std::map<std::string, std::string> > gpudb::CreateResourceGroupRequest::tierAttributes |
Optional map containing tier names and their respective attribute group limits.
The only valid attribute limit that can be set is max_memory (in bytes) for the VRAM and RAM tiers.
For instance, to set max VRAM capacity to 1GB per rank per GPU and max RAM capacity to 10GB per rank, use: ‘VRAM’:‘max_memory’:‘1000000000’, ‘RAM’:‘max_memory’:‘10000000000’.
- create_resource_group_max_memory: Maximum amount of memory usable at one time, per rank, per GPU, for the VRAM tier; or maximum amount of memory usable at one time, per rank, for the RAM tier.
The default value is an empty map.
Definition at line 165 of file create_resource_group.h.
The documentation for this struct was generated from the following file:
- gpudb/protocol/create_resource_group.h